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Floodead is a browser-based 3D horror survival game made with Three.js
Floodead is a browser-based horror survival game developed as a project for my Game Development class during my third year as a Computer Science student. Built using Three.js, a 3D graphics library that runs directly in the browser via WebGL, the game simulates a haunting flood scenario enhanced by dynamic water effects, volumetric fog, eerie lighting, and real-time monster AI. Leveraging JavaScript and GLSL shaders, Floodead delivers a tense and atmospheric experience of survival and exploration — all within the browser.
Story Synopsis 📖
After a catastrophic earthquake triggers a massive tsunami and storm, you're trapped inside a flooded office building. You wake up injured and alone, surrounded by darkness and rising waters. But you're not alone — something monstrous was swept in with the flood.
Explore your surroundings, uncover clues, and find a way to escape — before the flood (and the beast) finds you first.
⚠ Note:
- This game is in early demo phase. Some features like puzzles and door logic are incomplete, but the game is playable and interactive.
- This application features complex real-time 3D environments. For optimal frame rates and smoothness, a modern device with dedicated graphics processing is recommended.
🔑 Door password (for demo): 1532
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Floodead is now completely open source! Feel free to explore the code, learn from it, fork the project, experiment with your own ideas, or contribute improvements through pull requests. I'd love to see what you build or hear your feedback!
🎮 Play the latest update:
https://floo-dead-three-js-horror-game-seven.vercel.app/
📂 Repository:
https://github.com/einncodes/FlooDead-ThreeJS-Horror-Game/
⭐ If you're interested in game development, Three.js, WebGL, or open-source browser games, follow my GitHub for more projects and future updates:
https://github.com/einncodes